This command removes a country from your country's interest. See eu4cheats.com/religions for religion IDs. The amount of navy tradition you wish to add. Victoria 2 Cheats The ID of the province you wish to toggle FoW within. This console command will change the country with the specified tag to Synthetics. The country tag of the country you wish to repair all ships of. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. 1 Reply saturnus40 4 yr. ago This command enables and disables (toggles) the visibility of vertex textures in the game map. This command will add the specified amount of army tradition to a specified country tag. add_consort [country tag] [country tag] DLC: Rights of Man. The name/ID of the mission you wish to test. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. This command prints a list of all countries and their general ideas to the game.log file. Event IDs This command reloads the game's trade winds. This console command sets the age of your ruler to the specified amount of years. leader [fire] [shock] [maneuver] [siege] [country tag]. The ID of the province you wish to remove the core status from. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. Specify a negative number to remove base unrest. The ID of the province you wish to change the owner of. The country tag of the country you wish to add/remove piety from. This command will enable victory cards in singleplayer mode. This debug command asserts the specified trigger. Idea Group IDs This command changes the owner of a specified province to the specified country. This command starts a pirate within the province with the specified ID. Note that this command applies to the Shinto religion. 2. A country tag. The ID of the province you wish to add natives to. If game controller support is disabled (default), typing this command will turn it on. The country tag of the country imposing aggressive expansion on the first specified country. This command starts a golden age within the country of the specified country tag. 1 for level one, 2 for level two, and 3 for level three. Optional. Specify a negative number to remove doom. This command will add the specified amount of Republican Tradition to the country with the specified country tag. Specify a negative amount to subtract. harmony [amount] [country tag] DLC: Mandate of Heaven. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). Optional. add_devastation [province id] [devastation amount]. 2 would add 2000 manpower). If not specified, the country you are playing as will be affected. The amount to set the Chinese Emperor's meritocracy to. A number. If not specified, the effect of this command will be applied to the country you are playing as. The tag of the country the first specified country should be a march for. Optional.The country tag of the country you wish to add to the innovativeness of. The amount of days old a crash dump should at least be for it to be deleted. This command sets the specified global flag. The amount of bytes of memory to leak for each chunk. Type the name of a console command into the search box to instantly search 305 EU4 commands. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. 15 would be 15 years old. A joke command - prints the joke response 'No help for you' to the console. If you specify a country tag, the consort will be added to that country. If you do not specify an amount, the default amount is 100. The leader's Maneuver rating, a number from 0-6. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If not specified, all institutions within the province will be embraced. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. This command will set your country's military leader's trait to the trait with the specified trait ID. The value you wish to set the specified province's base production to. This command enables Great Power Frenzy. The name of the texture file you wish to reload. The country tag of the country you wish to log all crownland changes for. The tag of the country you wish to make this a core of. Optional. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). If you do not specify a country tag here, your own country will be affected. If not specified, the country will be discovered for the country you are currently playing as. Optional. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. Optional. This command adds a diplomatic enroute to the country with the specified tag. Read my blog. The ID of the estate you wish to add loyalty to. Negative numbers remove humans. The colonized province will become a core with the province's original characteristics (like religion and culture). add_permanent_claim [province id] [country tag]. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. what you want it to be called). This console command adds the specified amount of Government reform progress to the country with the specified country tag. Optional. The ID of the court member you wish to change the religion of. The name of the faction you wish to add. Couldn't find the exact number in FAQ forum post about AI cheats. The ID of the province you wish to begin reformation within. The ID of the issue you wish to add to parliament. The country tag of the country that you wish to send the insult to. If not specified, your current nation will be affected. The tag of the country you wish to add a colonist to. Specify a negative number to remove favor. This console command makes the country with the specified country tag a Tributary state. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. The tag of the country you wish to be the aggressor (start the war). spread_revolution [province id] DLC: Emperor. The colonized province will become a core with the province's original characteristics (like religion and culture). reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). Optional (default amount is 100). #1 Bandini Aug 13, 2013 @ 7:06pm That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. Specify a negative number to remove points. Then make a beeline across the country toward the Pacific. Optional. This debug command crashes the game. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. May crash the game. This is a toggle command. Could well be more than 10%, maybe 25%. The tag of the country you wish to change inflation for. The first Idea of Exploration Ideas adds a Colonist. You can use the colonial map mode to see colonial range even on colonized provinces (if you hover over them). Optional. This command can be used to change the frequency of the random sounds emitted from the combat view. The name of the trigger that you wish to assert. The amount of humans you wish to add to your current country. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. power [stability key / idea group key / tech key] [country tag]. Specify a negative number to remove mandate. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. This command removes the limitation that restricts amount of major missions you can choose from. add_prosperity [province id] [progress %]. Optional. Syntax colonize [province id] Province ID The tag of the country you wish to form a union. This command makes one country protectorate another. If not specified, the country you are playing as will become the overlord. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. The message that you wish to print to the console (can include spaces). If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. The country tag of the country that you wish to change the devotion of. This command adds the faction with the specified name to the country you are currently playing as. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. If not specified, the heir of your current country will be affected. If not specified, this command will affect your current country. The country tag of the rival country you wish to make no longer a rival. favors [country tag] [amount] DLC: The Cossacks. This command changes the song currently being played (in-game music) to the next song queued in the playlist. Country Tags All Lucky nations get a 5% bonus chance to settler growth from colonists, which essentially means over 15 more population per year on their colonies. The ID of the province flag you wish to clear. This console command sends the specified insult from one country to another. Just go into a non-ironman game, cheat yourself the appropriate non-Gibraltar territories and ideas, and turn on colonial range mapmode. Optional. This command creates an admiral with the specified shock, fire, maneuver and siege rating. If not specified, the country you are currently playing as will be affected. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. Diplomatic tech advances. If not specified, this will be the country you are currently playing as. This command ends the cooldown that limits how fast you can migrate. If an amount is not specified, the default (999) will be applied. This command changes the age of the heir of your current country. 0 being paused and 5 being the fastest setting. Specify a negative number to remove liberty desire. Optional. This command will make the specified country tag a vassal of the second country tag. The level you wish to set your country's isolationism to. EU4 Cheats Colonize Command EU4 Colonize Command General Information This command colonizes the specified province for your current country. Optional. This console command starts the estate agenda with the specified ID. Specify a negative value to remove Republican Tradition. The threshold for classification of a country as an island. This command prints statistics to the game.log file. If not specified, the leader will be spawned into your current country's military. Optional. This is a debug tool - it is used to test for GPU memory leaks. The speed you wish to run the game at, a number between 0 and 5. The leader's Shock rating, a number from 0-6. country_modifier [country tag] [modifier id]. The tag of the country that placed the claim upon the previously specified province. Executing this command will print information about balances to the game.log file (not the console). The AI cheats, and cheats and cheats. Optional. This console command will clear any aggression expansion between the two countries with the specified country tags. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This command will set the warscore of all wars your country is currently engaged in to 100%. This command adds the specified amount of harmony to the specified Confucian country. See argument information for the game IDs (0-3). This command will toggle AI for the specified minister (see argument information for IDs). Specify a negative number to decrease a province's prosperity progress. This debug command will print debug data for the AI budget relating to the country you are playing as. See arguments for ability IDs. See our. The tag of the country you wish to add a heir to. To start a distaster within another country, switch to it using the tag command. The tag of the country you wish for war to be declared upon (the defender). This command toggles the state/territory status for a specified province. Specify negative numbers to remove imperial authority. This command removes a claim a specified country has made on a province. See argument information for religion school IDs. The amount of base unrest you wish to add. what you want it to be called). This command prints the version of Europa Universalis IV your game is running. The ID of the province to spawn the unit in. The value you wish to set the specified country's devotion to. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . This cheat makes the specified country no longer a rival of your current country. add_loyalty [estate id] [amount] DLC: The Cossacks. Use clr_flag to remove. This command removes the specified trait from the ruler of the country you are currently playing as. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This is a toggle command that turns instant colonization on and off. If, as a second argument, a file name is provided (e.g. This command spawns the unit with the specified ID within the province with the specified ID. This command makes the specified country the game's 'revolution target'. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). The amount of devastation you wish to add the to aforementioned province. This command adds the specified amount of mandate to the country you are currently playing as. The amount you wish to set the specified country's horde unity to. This command stops the debug timer from collecting data. Negative numbers will remove money. The amount of prestige you wish to add. This command will run the event with the specified ID. This command prints the current backend being used for graphical rendering. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . This command adds the specified amount to the specified province's base unrest. The country tag of the country you wish to change the progress of harmonization for. The ID of the casus belli you wish to add. See argument information for help with CID Type and Index. Optional. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). fervor [amount] [country tag] DLC: Wealth of Nations. If your country has a Defender of the Faith for its religion, this command will remove the title. This debug command initiates a forceful reevaluation of all planned army movements by the AI. NOTE: This command has been reported as broken as of an update to warscore calculation. This command will reset the debug timer (after it has been started with the 'timer_start' command). cash - Gives you 5K in cash. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. Or you could vassalize a nation which has a capital in the . The country you wish to kill the consort within. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. The ID of the province to set the missionary progress for. Terrain ingcognita is the hiding of unknown (i.e. Specify a negative number to subtract money (ducats). The amount of stability to add. The country tag of the country you wish to end the mission cooldown for. See argument information for Golden Bull IDs.
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